![]() If you are missing all the time, then it means you failed to allocate your points sensibly, and/or you failed to use appropriate buffs on your own characters, and/or you failed to use appropriate debuffs on the enemy characters, etc. If DOS 1 is praying to RNG god, then DOS 2 is praying to the binary god of no strategy and ludicrously-simplistic kindergarten-esque choice.Īnd besides that, RNG is a very minor factor in DOS 1. ![]() charm, poison, stun, cripple, bleed, teleport, electrocute, burn, freeze, knockdown, blind, etc. In contrast, DOS 1's battles have a huge plethora of choices at all times of things that the player can do to the enemies, i.e. ![]() That horrible armor/combat system makes 90% of every battle devolve into a simple binary choice of "damage enemy's physical armor' or "damage enemy's magical armor." DOS 2 has literally no strategy due to its horrible armor/combat system. Originally posted by ♥♥♥♥♥♥:More strategy, less praying to RNG
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